Free for producers & audio leads
Studio score brief checklist
What to include before hiring a game composer — especially MMO, live service and AA pipelines. Forward this with your first email for targeted demos instead of a generic reel dump.
Project snapshot
- Working title, genre and camera perspective
- Target platforms and performance budget
- Engine + audio middleware (Wwise, FMOD, proprietary)
- Ship / milestone dates and content cadence
- Audio lead / sign-off contact
Sonic target
- 3–5 reference games or tracks (what to emulate / avoid)
- Tone words: heroic, grim, playful, premium, retro…
- Trailer vs in-game priority weighting
Scope by environment
- Hub / town loops
- Overworld & ambient exploration beds
- Dungeon / instanced tension curves
- PvP & combat layers
- Boss / raid phases and enrage stingers
- UI, character select, loading, live-event hooks
Deliverables
- Stem count per cue
- Loop points, tails, loudness targets
- File naming + folder structure
- Revision rounds per milestone
- Rights: work-for-hire, exclusive buyout, or license
Open print-friendly checklist sheet · Response within 48 hours at [email protected].